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OFF | |
---|---|
Developer(s) | Unproductive Fun Time |
Designer(s) | Mortis Ghost / Martin Georis |
Composer(s) | Alias Conrad Coldwood |
Engine | RPG Maker 2003 |
Platform(s) | Microsoft Windows Mac OS X |
Release |
|
Genre(s) | Role-playing |
Mode(s) | Single-player |
Off[1] (stylized as OFF) is a French-language role-playing video game released in 2008 by the Belgian team Unproductive Fun Time, consisting of Martin Georis ('Mortis Ghost') and Alias Conrad Coldwood.[2][3] It has garnered a sizable following for its story, characters and atmosphere, particularly after its officially sanctioned fan translation into English. It is about an enigmatic humanoid entity known as the Batter, who is described as being on a 'sacred mission' to 'purify' the world of Off. The Batter travels through four bizarre Zones in the world, revealing more about the world as the game goes on.
Gameplay[edit]
The gameplay of Off is similar to that of classic RPGs. The Batter advances by leveling up, acquiring new party members, and upgrading his statistics, such as attack and defense, as well as gaining special abilities termed 'competences.' Unlike similar games that function in a turn based system, OFF uses a system in which a character is able to attack once a cooldown has passed, meaning enemies and players are able to attack each other at the same time. This system serves to encourage players to make fast decisions in combat. The player can allow combat to take place automatically by selecting the 'Auto' option during encounters, which will make the Batter and his Add-Ons act without player input. The battle system also features an unorthodox element system, where rather than 'classic' elements often found in RPGs, such as fire or ice, Off uses bizarre elements more commonly thought of as materials: smoke, metal, plastic, meat, and sugar.
There are four numbered Zones, labeled 0–3, along with a fifth zone, The Room, in which the final act of the game takes place. The Zones are only accessible once the player obtains their associated 'Zodiac-Cards,' which are acquired from the previous Zone's Guardian upon death, and the player traverses between them via a map termed the 'nothingness.'
One notable feature of Off is its unusual number of puzzles, which include finding a multi-digit password and entering it into a giant keypad, locating missing book pages, or 'repeating room' puzzles where players walk through multiple instances of the same room in the right order to escape.
Plot[edit]
The player (who is referred to directly) assumes control of the Batter, a man in a baseball uniform on a 'sacred mission' to 'purify the world'. After receiving guidance from a talking cat called the Judge, the Batter begins to make his way through four Zones, killing malevolent ghost-like creatures called 'spectres' and the Guardian of each Zone in order to 'purify' the Zone. After the purification of each Zone, scenes of a sick boy named Hugo are shown, implying a form of connection to the Zone. Along the way the Batter is met by Zacharie, a merchant who sells the Batter items and leaves cryptic hints.
As the Batter progresses in his quest, it is ultimately revealed that the Zones are tied to the Guardians' life force and that killing the Guardians will annihilate all life in the Zones; this outcome is the Batter's true objective.
The Batter eventually reaches an area called the Room. After a series of flashbacks which reveal some details about the Guardians and the nature of the Zone, the Batter faces the Queen, ruler of all the Zones. She admonishes him for the destruction he has caused and attacks him, but is defeated.
After killing the Queen, the Batter finds and kills Hugo, the child who brought him and the Queen into existence. The Batter then comes across a switch that will allow him to finish his mission, but is confronted by the Judge. The Judge berates both the Batter and the player for deceiving him and destroying the Zones and asks the player to help him to defeat the Batter.
In the Official Ending, the player sides with the Batter and kills the Judge, allowing the Batter to flip the switch. Doing so displays, 'The switch is now on OFF,' as the world fades to black.
In the Special Ending, the player sides with the Judge and defeats the Batter to stop his crusade. The Judge remarks that 'Nothing remains now except for our regrets' but prefers this outcome to the Batter completing his mission. During the Special Ending's credits, the Judge is seen walking alone through the purified Zones.
A third Secret Ending can be accessed if the player collects the Aries-Card and plays through either of the normal endings. This joke ending revolves around so-called 'Space Apes' in a war against brain-like aliens. The Space Apes describe their plan to construct factories in the now-lifeless world of Off to produce robots capable of killing the aliens.
Development[edit]
Georis lists Killer7, Final Fantasy, and Myst as inspirations for Off.[2]
Reception[edit]
Off has been praised for its story, characters, and atmosphere.[4] Heidi Kemps of PC Gamer described it as 'a memorable and haunting RPG, filled with tricky puzzles, bizarre symbolism, and challenging thematic elements.'[5] Adam Smith of Rock, Paper, Shotgun compared it to Space Funeral.[6]
A large fanbase for the game developed on Tumblr; Off became the sixth most reblogged game of 2013,[7] with the first five being AAA games.[2]Off has been compared to the Mother series, though Georis has stated that the resemblance is coincidental.[2]
In 2014 a fangame, Home, was released.[8]
References[edit]
- ^Georis, Martin. 'OFF'. Unproductive Fun Time (in French). Retrieved 28 April 2019.
- ^ abcdNizam, Adam (8 November 2016). 'Exploring The Motherlike: Or, The Genre That Never Was'. Paste.
- ^Iwant (30 November 2013). 'Hardcore Gaming 101: OFF'. Hardcore Gaming 101. Archived from the original on 29 December 2017.
- ^Polson, John (28 May 2012). 'Freeware Game Pick: OFF [English Translation] (Unproductive Fun Time)'. IndieGames.com.
- ^Kemps, Heidi (31 July 2015). 'A beginner's guide to JRPGs on PC'. PC Gamer.
- ^Smith, Adam (28 May 2012). 'A Bat, A Cat, A World Of Weird: OFF'. Rock, Paper, Shotgun.
- ^'Most Reblogged in 2013: Video Games'. Tumblr 2013 Year in Review. 1 December 2014.
- ^'HOME (OFF fangame), an indie RPG game for RPG Tsukuru 2003 :: rpgmaker.net'. RPGMaker. Retrieved 27 March 2021.
External links[edit]
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Off Game Version 8
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A downloadable game for Windows
Welcome to Lusalia!
Lusalia is an erotic RPG dealing with themes of dominance and submission. You play as a woman who is torn from her home by a local civil war and must travel across her kingdom to find family.
I want to answer the questions we've all asked about fantasy worlds: What kind of villain would the hero become? what kind of villain would a hero submit to? What kind of fun would the villain want to have with their captured hero?
Erotic interactions will occur in town as part of relationship mini-games or as part of regular gameplay encounters. There will be H-Combat and Game-Over CGs. In addition there will be a semi-linear story driven quest line where your choices and accomplishments will lock or unlock different parts of the world.
Off Game Version Of Minecraft
I’m releasing a free alpha version of the game here for whatever you choose to donate.
If you can't give today, please consider supporting the game at our patreon: https://www.patreon.com/offpath
And following for updates on our twitter: https://twitter.com/OffPathGamesNet
Updated | 21 days ago |
Status | In development |
Platforms | Windows |
Release date | 64 days ago |
Rating | |
Author | Off Path Games |
Genre | Role Playing |
Made with | RPG Maker |
Tags | 2D, Adult, bdsm, Erotic, Female Protagonist, fetish, NSFW, RPG Maker, Turn-Based Combat |
Average session | About an hour |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen |
Accessibility | Subtitles, Interactive tutorial |
Links | Blog, Patreon, Twitter |
Download
Click download now to get access to the following files:
Development log
- Demo V3.2 Patreon Release and General Updates21 days ago
- Demo V2 Patreon Release and Android/IOS Support44 days ago
- Game Artists: DarklyWhite57 days ago
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I am stuck after I defeated the guards, where do I go
Did you kill all the guards in the house lol...like including Zatul? If you're there, you're supposed to hide in the basement and go escape through the crack in the wall with your sister and not fight the guards.
Is the public version up to date or not? If it isn't, how long till it gets updated?
Just wanted to say thank you to everyone who is donating to the game. It's really exciting to see the support. Thanks guys - it means a lot.
Just wanted to know if there's a way to play this on mac or android. Or if there will be in the future. For me it's not working on the mentioned devices
Current demo is just for PC. RPG Maker MV supports phone though, so will likely release in the next Patreon build as a test and in future public releases down the line.
Nice start, but could you add wolf sex and bestiality?
Make it optional so those who like it can have it and those who don't, don't have to deal with it. Everybody wins!
Yep, all sex in the game will be optional, if sometimes hard to avoid.
Thanks!
There is already monster sex in the game (Slime enemy) and there may be some wolf or wolf-adjacent monster added.
All penetrative sex in the game is strictly speaking optional if you don't let your character go to low health or get caught in a conversation trap.
Are you planning to implement a pregnancy mechanic? Just curious
My most recent Patreon post might be relevant ;). Basically, I set the framework up already, but there are tradeoffs to implementing it because to do it right I have to get the CGs/variations for it. Will likely poll my supporters later to see whether this is worth it to them.