Diablo2 Maphack

Diablo2 Maphack

  1. Diablo 2 Maphack 1.14

Hello all

I was asked about the possibilities of a Bot or Hacks for “Project Diablo2” so I wanted to make a Guide so that all of you have the same Information and possibilities.

D2mr Maphack 1.13d - herejup. D2mr Maphack 1.14d. Diablo 2 - Etal Bot 1.14d + Version Hack Install EASY. Maphack allows players to see the entire map as soon as they enter an area, rather than having to explore the area first to discover the layout of the level. It allows you to see the location and full equipment of other players, as.

Sting's Maphack for Diablo II 1.11b WARNING!: USE ONLY 'REVEAL ACT' WHILE ON BATTLE.NET! DO NOT INJECT THE DLL WHILE ON BNET! YOU USE THIS PROGRAM AT YOUR OWN RISK! Its useful program for PWE too (you can see IP of game) FEATURES 1. Compatible with Maphack 5.1. All features in MH 5.1 still. Simple map revealer for Diablo II v1.14 by FIRK. How to use: 1) Select your Diablo II window from list. 2) Be sure that you are in game with your character standing still. 2) Press 'REVEAL' button. 3) Current act will be revealed. If Diablo II window not shows in list, try to run as administrator. It unloads immediately after revealing as usual. A customized maphack for reddit's slashdiablo D2 server. This maphack is based on BH maphack, written by McGod from the blizzhackers forum. It was extensively customized for the slashdiablo realm by Deadlock39, who created versions 0.1.1 and 0.1.2. Currently works with client versions 1.13c and 1.13d.

Honestly it still required and requires some experience with Kolbot, D2BS and JavaScript to get everything working so please dont expect to just download a file and start botting.
But if you follow the instructions below you will be able to bot with your PD2 Champs on the official PD2 Servers.

Goals:

Maphack
  1. Run Kolbot in 1.14D as a automated Killer
    If you want a program to kill targets and loot relevant stuff you can use Kolbot in its final Version on a diablo2 1.14D Installation. Go through the following steps to get Kolbot working:
  • Install fresh Diablo2 in english language

  • Make sure to patch that installation of D2 to 1.14D (By connecting to the battle.net or any other way)

  • Copy only the “patch_d2.mpq” from you PD2 installation into the directory of the fresh D2 1.14D

  • Get the Kolbot Version for Diablo 1.14D (E.g. By pulling from GitHub - blizzhackers/kolbot: d2bs: core + d2bot (noah) + kolbot libs (kolton) | cloned from https://github.com/kolton/d2bot-with-kolbot/)

  • In the configuration of Kolbot (execute D2Bot.exe) you have to create a Profile with the “Game.exe” of the of the D2 Version 1.14D directory as Game Path / Target. Also dont forget to add the Parameter “-w” and make the common Kolbot adjustments

  • To let Kolbot connect to the PD2 Realm (without editing the Realms choosable in Kolbot by default) you can edit the IP of the realms in the RegEdit under “ComputerHKEY_CURRENT_USERSoftwareBattle.netConfiguration”. Open the “Diablo II Battle.net gateways” entry and set the ip of the realms to “35.225.107.249”.

  • Adjustments on the D2BS Files:

    D2BotLead.dbj: Add the following code after line 554. Where “gs 4” stands for the game description which is choosing the game server (europe) in PD2.

    var gsControl = getControl(1,432,268,333,20);
    if(gsControl)
    {
    gsControl.setText(“gs 4”);
    }

    Storage.js: Change the following lines to set the bigger storage sizes of PD2:

    this.StashY = me.gametype 0 ? 4 : 8; => this.StashY = 15;
    this.Inventory = new Container(“Inventory”, 10, 4, 3); => this.Inventory = new Container(“Inventory”, 10, 8, 3);
    this.Stash = new Container(“Stash”, 6, this.StashY, 7); => this.Stash = new Container(“Stash”, 10, this.StashY, 7);

    Class.Charname.js: To make use of the bigger inventory in PD2 we also have to adjust the config file for our character to something like this:

    Config.Inventory[0] = [1,1,1,1,1,1,1,1,1,1];
    Config.Inventory[1] = [1,1,1,1,1,1,1,1,1,1];
    Config.Inventory[2] = [1,1,1,1,1,1,1,1,1,1];
    Config.Inventory[3] = [1,1,1,1,1,1,1,1,1,1];
    Config.Inventory[4] = [0,0,0,0,0,0,0,0,0,0];
    Config.Inventory[5] = [0,0,0,0,0,0,0,0,0,0];
    Config.Inventory[6] = [0,0,0,0,0,0,0,0,0,0];
    Config.Inventory[7] = [0,0,0,0,0,0,0,0,0,0];

    If you also made the other “common” adjustments to Kolbot as in vanilla you should be able to run the bot with your PD2 Character on the PD2 Realm now.

    Dont forget to add the new items into your PickSystem for maximum efficiency

  1. Run Kolbot in 1.14D in manual Mode for Maphack and Pickit
    There is an explanation on how to use Kolbots maphack and pickit in a manual mode here:
    documentation/ManualPlay.md at master · blizzhackers/documentation · GitHub
    If you follow these steps and make the adjusments within the Kolbot installation explained in Goal 1 you are able to play your PD2 character on the PD2 Realm in the vanilla Client. This has a few disadvantages compared to the launcher but I liked using that for leveling and baalruns.

    Note: I made two Kolbot profiles linked to the same Diablo2 1.14D installation and two Class.Charname.js files. One for botting and one for manual play. So I only had to change the Class.Charname.js and the Kolbot profile to switch between botting and manual play.

  2. Run D2BS with the PD2 Launcher for Maphack and Pickit
    This is a bit more complicated. I try to make it short:
    The “old” Version of D2BS 1.3.3 is working with the PD2 launcher. If you set this up you have to copy or rewrite the scripts you need to make use of D2BS. I did so and it took some time to got Pickit working.
    But: D2BS 1.3.3 does not export the SendPacket() Method. Without this method the picking functionality is not as fast as in the later versions. So the manual mode of the new Kolbot is picking up faster than the pickit you can build with the old D2BS 1.3.3. If someone is still interested in this topic I can give some hints on how to build maphack and (slower)pickit for the PD2 launcher.

New Items:
To Pick up the new Items you have to add the new items to the Kolbot PickIt system.
In a first step you have to add the ids into the “NTItemAlias.dbl”. Honestly I was to lazy to look them up so I estimated the ids and until now I found stackable HighRunes, DC Components, WordlStoneShards and the other new stuff.
My approach is to add 100 ids for 100 new items and give them a unique name:

Diablo2

NTIPAliasClassID[“wss”] = 659; NTIPAliasClassID[“worldstoneshard”] = 659;
NTIPAliasClassID[“n00”] = 660; NTIPAliasClassID[“new00”] = 660;
NTIPAliasClassID[“n01”] = 661; NTIPAliasClassID[“new01”] = 661;
NTIPAliasClassID[“n02”] = 662; NTIPAliasClassID[“new02”] = 662;
NTIPAliasClassID[“n03”] = 663; NTIPAliasClassID[“new03”] = 663;
NTIPAliasClassID[“n04”] = 664; NTIPAliasClassID[“new04”] = 664;
NTIPAliasClassID[“n05”] = 665; NTIPAliasClassID[“new05”] = 665;
NTIPAliasClassID[“n06”] = 666; NTIPAliasClassID[“new06”] = 666;
NTIPAliasClassID[“n07”] = 667; NTIPAliasClassID[“new07”] = 667;
NTIPAliasClassID[“n08”] = 668; NTIPAliasClassID[“new08”] = 668;
NTIPAliasClassID[“n09”] = 669; NTIPAliasClassID[“new09”] = 669;
NTIPAliasClassID[“n10”] = 670; NTIPAliasClassID[“new10”] = 670;
NTIPAliasClassID[“n11”] = 671; NTIPAliasClassID[“new11”] = 671;
NTIPAliasClassID[“n12”] = 672; NTIPAliasClassID[“new12”] = 672;
NTIPAliasClassID[“n13”] = 673; NTIPAliasClassID[“new13”] = 673;
NTIPAliasClassID[“n14”] = 674; NTIPAliasClassID[“new14”] = 674;
NTIPAliasClassID[“n15”] = 675; NTIPAliasClassID[“new15”] = 675;
NTIPAliasClassID[“n16”] = 676; NTIPAliasClassID[“new16”] = 676;
NTIPAliasClassID[“n17”] = 677; NTIPAliasClassID[“new17”] = 677;
NTIPAliasClassID[“n18”] = 678; NTIPAliasClassID[“new18”] = 678;
NTIPAliasClassID[“n19”] = 679; NTIPAliasClassID[“new19”] = 679;
NTIPAliasClassID[“n20”] = 680; NTIPAliasClassID[“new20”] = 680;
NTIPAliasClassID[“n21”] = 681; NTIPAliasClassID[“new21”] = 681;
NTIPAliasClassID[“n22”] = 682; NTIPAliasClassID[“new22”] = 682;
NTIPAliasClassID[“n23”] = 683; NTIPAliasClassID[“new23”] = 683;
NTIPAliasClassID[“n24”] = 684; NTIPAliasClassID[“new24”] = 684;
NTIPAliasClassID[“n25”] = 685; NTIPAliasClassID[“new25”] = 685;
NTIPAliasClassID[“n26”] = 686; NTIPAliasClassID[“new26”] = 686;
NTIPAliasClassID[“n27”] = 687; NTIPAliasClassID[“new27”] = 687;
NTIPAliasClassID[“n28”] = 688; NTIPAliasClassID[“new28”] = 688;
NTIPAliasClassID[“n29”] = 689; NTIPAliasClassID[“new29”] = 689;
NTIPAliasClassID[“n30”] = 690; NTIPAliasClassID[“new30”] = 690;
NTIPAliasClassID[“n31”] = 691; NTIPAliasClassID[“new31”] = 691;
NTIPAliasClassID[“n32”] = 692; NTIPAliasClassID[“new32”] = 692;
NTIPAliasClassID[“n33”] = 693; NTIPAliasClassID[“new33”] = 693;
NTIPAliasClassID[“n34”] = 694; NTIPAliasClassID[“new34”] = 694;
NTIPAliasClassID[“n35”] = 695; NTIPAliasClassID[“new35”] = 695;
NTIPAliasClassID[“n36”] = 696; NTIPAliasClassID[“new36”] = 696;
NTIPAliasClassID[“n37”] = 697; NTIPAliasClassID[“new37”] = 697;
NTIPAliasClassID[“n38”] = 698; NTIPAliasClassID[“new38”] = 698;
NTIPAliasClassID[“n39”] = 699; NTIPAliasClassID[“new39”] = 699;
NTIPAliasClassID[“n40”] = 700; NTIPAliasClassID[“new40”] = 700;
NTIPAliasClassID[“n41”] = 701; NTIPAliasClassID[“new41”] = 701;
NTIPAliasClassID[“n42”] = 702; NTIPAliasClassID[“new42”] = 702;
NTIPAliasClassID[“n43”] = 703; NTIPAliasClassID[“new43”] = 703;
NTIPAliasClassID[“n44”] = 704; NTIPAliasClassID[“new44”] = 704;
NTIPAliasClassID[“n45”] = 705; NTIPAliasClassID[“new45”] = 705;
NTIPAliasClassID[“n46”] = 706; NTIPAliasClassID[“new46”] = 706;
NTIPAliasClassID[“n47”] = 707; NTIPAliasClassID[“new47”] = 707;
NTIPAliasClassID[“n48”] = 708; NTIPAliasClassID[“new48”] = 708;
NTIPAliasClassID[“n49”] = 709; NTIPAliasClassID[“new49”] = 709;
NTIPAliasClassID[“n50”] = 710; NTIPAliasClassID[“new50”] = 710;
NTIPAliasClassID[“n51”] = 711; NTIPAliasClassID[“new51”] = 711;
NTIPAliasClassID[“n52”] = 712; NTIPAliasClassID[“new52”] = 712;
NTIPAliasClassID[“n53”] = 713; NTIPAliasClassID[“new53”] = 713;
NTIPAliasClassID[“n54”] = 714; NTIPAliasClassID[“new54”] = 714;
NTIPAliasClassID[“n55”] = 715; NTIPAliasClassID[“new55”] = 715;
NTIPAliasClassID[“n56”] = 716; NTIPAliasClassID[“new56”] = 716;
NTIPAliasClassID[“n57”] = 717; NTIPAliasClassID[“new57”] = 717;
NTIPAliasClassID[“n58”] = 718; NTIPAliasClassID[“new58”] = 718;
NTIPAliasClassID[“n59”] = 719; NTIPAliasClassID[“new59”] = 719;
NTIPAliasClassID[“n60”] = 720; NTIPAliasClassID[“new60”] = 720;
NTIPAliasClassID[“n61”] = 721; NTIPAliasClassID[“new61”] = 721;
NTIPAliasClassID[“n62”] = 722; NTIPAliasClassID[“new62”] = 722;
NTIPAliasClassID[“n63”] = 723; NTIPAliasClassID[“new63”] = 723;
NTIPAliasClassID[“n64”] = 724; NTIPAliasClassID[“new64”] = 724;
NTIPAliasClassID[“n65”] = 725; NTIPAliasClassID[“new65”] = 725;
NTIPAliasClassID[“n66”] = 726; NTIPAliasClassID[“new66”] = 726;
NTIPAliasClassID[“n67”] = 727; NTIPAliasClassID[“new67”] = 727;
NTIPAliasClassID[“n68”] = 728; NTIPAliasClassID[“new68”] = 728;
NTIPAliasClassID[“n69”] = 729; NTIPAliasClassID[“new69”] = 729;
NTIPAliasClassID[“n70”] = 730; NTIPAliasClassID[“new70”] = 730;
NTIPAliasClassID[“n71”] = 731; NTIPAliasClassID[“new71”] = 731;
NTIPAliasClassID[“n72”] = 732; NTIPAliasClassID[“new72”] = 732;
NTIPAliasClassID[“n73”] = 733; NTIPAliasClassID[“new73”] = 733;
NTIPAliasClassID[“n74”] = 734; NTIPAliasClassID[“new74”] = 734;
NTIPAliasClassID[“n75”] = 735; NTIPAliasClassID[“new75”] = 735;
NTIPAliasClassID[“n76”] = 736; NTIPAliasClassID[“new76”] = 736;
NTIPAliasClassID[“n77”] = 737; NTIPAliasClassID[“new77”] = 737;
NTIPAliasClassID[“n78”] = 738; NTIPAliasClassID[“new78”] = 738;
NTIPAliasClassID[“n79”] = 739; NTIPAliasClassID[“new79”] = 739;
NTIPAliasClassID[“n80”] = 740; NTIPAliasClassID[“new80”] = 740;
NTIPAliasClassID[“n81”] = 741; NTIPAliasClassID[“new81”] = 741;
NTIPAliasClassID[“n82”] = 742; NTIPAliasClassID[“new82”] = 742;
NTIPAliasClassID[“n83”] = 743; NTIPAliasClassID[“new83”] = 743;
NTIPAliasClassID[“n84”] = 744; NTIPAliasClassID[“new84”] = 744;
NTIPAliasClassID[“n85”] = 745; NTIPAliasClassID[“new85”] = 745;
NTIPAliasClassID[“n86”] = 746; NTIPAliasClassID[“new86”] = 746;
NTIPAliasClassID[“n87”] = 747; NTIPAliasClassID[“new87”] = 747;
NTIPAliasClassID[“n88”] = 748; NTIPAliasClassID[“new88”] = 748;
NTIPAliasClassID[“n89”] = 749; NTIPAliasClassID[“new89”] = 749;
NTIPAliasClassID[“n90”] = 750; NTIPAliasClassID[“new90”] = 750;
NTIPAliasClassID[“n91”] = 751; NTIPAliasClassID[“new91”] = 751;
NTIPAliasClassID[“n92”] = 752; NTIPAliasClassID[“new92”] = 752;
NTIPAliasClassID[“n93”] = 753; NTIPAliasClassID[“new93”] = 753;
NTIPAliasClassID[“n94”] = 754; NTIPAliasClassID[“new94”] = 754;
NTIPAliasClassID[“n95”] = 755; NTIPAliasClassID[“new95”] = 755;
NTIPAliasClassID[“n96”] = 756; NTIPAliasClassID[“new96”] = 756;
NTIPAliasClassID[“n97”] = 757; NTIPAliasClassID[“new97”] = 757;
NTIPAliasClassID[“n98”] = 758; NTIPAliasClassID[“new98”] = 758;
NTIPAliasClassID[“n99”] = 759; NTIPAliasClassID[“new99”] = 759;

Diablo2 Maphack

Afterwards one can add the relevant items to his .nip files so that the bot knows to pick them up.
Therefore I made a new “RunesAndNew.nip” and added the filename to my Class.Charname.js as it is done in vanilla Kolbot. The new .nip contains the names of the dummy entries as you can see here:

[name] worldstoneshard
[Name] new00
[Name] new01
[Name] new02
[Name] new03
[Name] new04
[Name] new05
[Name] new06
[Name] new07
[Name] new08
[Name] new09
[Name] new10
[Name] new11
[Name] new12
[Name] new13
[Name] new14
//[Name] new15 // Stapelbarer Makelloser Amethyst
[Name] new16
//[Name] new17 // Stapelbarer Makelloser Topas
[Name] new18
//[Name] new19 // Stapelbarer Makelloser Sapphir
[Name] new20
[Name] new21
[Name] new22
//[Name] new23 // Stapelbarer Makelloser Rubin
[Name] new24
//[Name] new25 // Stapelbarer Makelloser Diamant
[Name] new26
//[Name] new27 // Stapelbarer Makelloser Totenkopf
[Name] new28
//[Name] new29 // Stapelbare EL Rune
//[Name] new30 // Stapelbare ELd Rune
//[Name] new31 // Stapelbare Tir Rune
//[Name] new32 // Stapelbare Nef Rune
//[Name] new33 // Stapelbare ETH Rune
//[Name] new34 // Stapelbare Ith Rune
//[Name] new35 // Stapelbare Tal Rune
//[Name] new36 // Stapelbare Ral Rune
//[Name] new37 // Stapelbare Ort Rune
//[Name] new38 // Stapelbare THul Rune
//[Name] new39 // Stapelbare AMN Rune
//[Name] new40 // Stapelbare Sol Rune
//[Name] new41 // Stapelbare Shael Rune
//[Name] new42 // Stapelbare Dol Rune
[Name] new43
//[Name] new44 // Stapelbare IO Rune
[Name] new45
[Name] new46
[Name] new47
//[Name] new48 // Stapelbare Lem Rune
[Name] new49
[Name] new50
[Name] new51
[Name] new52
[Name] new53
[Name] new54
[Name] new55
[Name] new56
[Name] new57
[Name] new58
[Name] new59
[Name] new60
[Name] new61
[Name] new62
[Name] new63
[Name] new64
[Name] new65
[Name] new66
[Name] new67
[Name] new68
[Name] new69
[Name] new70
[Name] new71
[Name] new72
[Name] new73
[Name] new74
[Name] new75
[Name] new76
[Name] new77
[Name] new78
[Name] new79
[Name] new80
[Name] new81
[Name] new82
[Name] new83
[Name] new84
[Name] new85
[Name] new86
[Name] new87
[Name] new88
[Name] new89
[Name] new90
[Name] new91
[Name] new92
[Name] new93
[Name] new94
[Name] new95
[Name] new96
[Name] new97
[Name] new98
[Name] new99

Maphack

Warden / Bot detection:
PD2 Is checking your activity. I do not have to discuss that (as done in the d3jsp.org forum)!
After a night of botting I got a private ingame message from a moderator who asked me a few questions and told me I was reported for being online for a long time. Hence I would strongly recommend not to exaggerate botting. A few (3-4) hours a day are more than enough to find the gear you need for your character and trade a bit.

A big Thanks goes to ' GosH' from d3jsp for the hint regarding the not existing version check of PD2

Diablo 2 Maphack 1.14

I wish you all a good quarantine and a healthy year.
Have a good time